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24. Item Enhancement System

The Item Enhancement system is MU MAX Age's item strengthening system, used to increase the power of a character's equipped gear. Players can enhance items through NPC Chaos Goblin.

Enhancing an item increases the item's stats, making it more powerful and suitable for long-term character development. A successfully enhanced item will also display a visual effect corresponding to its enhancement level.

Item Types Eligible for Enhancement

The Enhancement system supports several item categories:

  • Normal Equipment

  • Excellent Equipment

  • Wings

  • Accessories

Required Materials

Enhancement requires different materials depending on the item type and enhancement level. The primary materials consist of:

  • Jewel of Bless

  • Jewel of Soul

  • Jewel of Chaos

  • Jewel of Lugard

  • Lapidary Stone

Enhancement Rules

Enhancement can be performed from +1 up to +15. Each range carries a different chance of success and a different outcome upon failure.

Range +1 to +7

In this early range, if the enhancement attempt fails, the item is not destroyed, however, the Enhancement level will decrease by 1 level.

Range +8 to +9

From level +8 onward, the risk increases. If the enhancement attempt fails, the item will be reset to +0.

Range +10 to +15

This is the highest-risk range for enhancement.

For Normal, Excellent and Wing items, a failed enhancement will result in the item being destroyed.

For Accessory items, a failed enhancement will not destroy the item, it will instead be reset back to +0.

Enhancement Success Rate Overview

LevelNormalExcellentWingsAccessory
1Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / Lugard = 100%
Soul / Lugard = 60%
Failed = Item level decreases by 1
Lapidary Stone / Lugard = 60%
Failed = Item level decreases by 1
2Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / 2 Lugard = 100%
Soul / 2 Lugard = 60%
Failed = Item level decreases by 1
2 Lapidary Stone / 2 Lugard = 60%
Failed = Item level decreases by 1
3Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / 3 Lugard = 100%
Soul / 3 Lugard = 60%
Failed = Item level decreases by 1
3 Lapidary Stone / 3 Lugard = 60%
Failed = Item level decreases by 1
4Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / 4 Lugard = 100%
Soul / 4 Lugard = 60%
Failed = Item level decreases by 1
4 Lapidary Stone / 4 Lugard = 60%
Failed = Item level decreases by 1
5Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / 5 Lugard = 100%
Soul / 5 Lugard = 60%
Failed = Item level decreases by 1
5 Lapidary Stone / 5 Lugard = 60%
Failed = Item level decreases by 1
6Bless = 100%
Soul = 60%
Failed = Item level decreases by 1
Bless = 100%
Soul = 50%
Failed = Item level decreases by 1
Bless / 6 Lugard = 100%
Soul / 6 Lugard = 60%
Failed = Item level decreases by 1
6 Lapidary Stone / 6 Lugard = 60%
Failed = Item level decreases by 1
7Soul / 3 Lugard = 60%
Failed = Item level decreases by 1
Soul / 3 Lugard = 50%
Failed = Item level decreases by 1
Soul / 7 Lugard = 60%
Failed = Item level decreases by 1
7 Lapidary Stone / 7 Lugard = 60%
Failed = Item level decreases by 1
8Soul / 3 Lugard = 60%
Failed = Item resets to +0
Soul / 3 Lugard = 50%
Failed = Item resets to +0
Soul / 8 Lugard = 60%
Failed = Item resets to +0
8 Lapidary Stone / 8 Lugard = 60%
Failed = Item resets to +0
9Soul / 3 Lugard = 60%
Failed = Item resets to +0
Soul / 3 Lugard = 50%
Failed = Item resets to +0
Soul / 9 Lugard = 60%
Failed = Item resets to +0
9 Lapidary Stone / 9 Lugard = 60%
Failed = Item resets to +0
10Bless / Soul / Chaos / 10 Lugard = 60%
Failed = Item destroyed
Bless / Soul / Chaos / 10 Lugard = 50%
Failed = Item destroyed
Bless / Soul / Chaos / 10 Lugard = 60%
Failed = Item destroyed
10 Lapidary Stone / 10 Lugard = 60%
Failed = Item resets to +0
112 Bless / 2 Soul / Chaos / 11 Lugard = 60%
Failed = Item destroyed
2 Bless / 2 Soul / Chaos / 11 Lugard = 50%
Failed = Item destroyed
2 Bless / 2 Soul / Chaos / 11 Lugard = 60%
Failed = Item destroyed
11 Lapidary Stone / 11 Lugard = 60%
Failed = Item resets to +0
123 Bless / 3 Soul / Chaos / 12 Lugard = 55%
Failed = Item destroyed
3 Bless / 3 Soul / Chaos / 12 Lugard = 45%
Failed = Item destroyed
3 Bless / 3 Soul / Chaos / 12 Lugard = 55%
Failed = Item destroyed
12 Lapidary Stone / 12 Lugard = 60%
Failed = Item resets to +0
134 Bless / 4 Soul / Chaos / 13 Lugard = 55%
Failed = Item destroyed
4 Bless / 4 Soul / Chaos / 13 Lugard = 45%
Failed = Item destroyed
4 Bless / 4 Soul / Chaos / 13 Lugard = 55%
Failed = Item destroyed
13 Lapidary Stone / 13 Lugard = 60%
Failed = Item resets to +0
145 Bless / 5 Soul / Chaos / 14 Lugard = 30%
Failed = Item destroyed
5 Bless / 5 Soul / Chaos / 14 Lugard = 25%
Failed = Item destroyed
5 Bless / 5 Soul / Chaos / 14 Lugard = 10%
Failed = Item destroyed
14 Lapidary Stone / 14 Lugard = 60%
Failed = Item resets to +0
156 Bless / 6 Soul / Chaos / 15 Lugard = 30%
Failed = Item destroyed
6 Bless / 6 Soul / Chaos / 15 Lugard = 25%
Failed = Item destroyed
6 Bless / 6 Soul / Chaos / 15 Lugard = 10%
Failed = Item destroyed
15 Lapidary Stone / 15 Lugard = 60%
Failed = Item resets to +0

Luck Option

An item with the +Luck option receives an additional success rate bonus when being enhanced.

Effect

  • Increases success rate by +25%

This bonus is applied automatically whenever the item is enhanced.

Talisman of Luck

Talisman of Luck is an item that helps increase the success rate of enhancement.

Effect

  • Increases success rate by +10%

Conditions for Use

  • Can only be used starting from Enhancement level +10 and above

  • Cannot be used with Accessory-type items

Talisman of Chaos Assembly

Talisman of Chaos Assembly is an item that protects against item destruction during high-level enhancement attempts.

Used for enhancement within the +10 to +15 range.

If the enhancement attempt fails, the item will be protected from destruction.

Conditions for Use

  • Can only be used for Enhancement levels +10 to +15

  • Cannot be used with Accessory-type items